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Is a bucketable mob. Attack most of the aquatic mobs and Drowned.
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Have ability to fly. Spawns in dark areas underground.
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Have ability to fly. Their Beehives can be harvested for Honeycombs or Honey Bottles.
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Drop Blaze rods after die. Attack at range by firing a trio of fireballs or can attack the player that gets too close to them with their spinning rods.
A variant of skeleton that can be found in Swamp biomes. Can shoot poisoned arrows.
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camel
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cat
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chicken
Cod
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cow
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Donkey
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Frog
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Glow Squid
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Horse
Mooshroom
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Ocelot
Mule
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Pig
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Pufferfish are bucketable aquatic mobs found in oceans. Although they never seek out mobs to attack, they will defensively inflate themselves when approached too closely by players, axolotls or non-aquatic mobs, dealing damage and inflicting Poison on them.
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Pufferfish
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Sheep are common passive mobs that supply wool and mutton and are found in many of the grassy biomes.
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Tadpole
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Tropical Fish
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Turtle
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Villager
Wandering Trader
Villagers are passive mobs that inhabit villages, work at their professions, breed, and interact with each other. Their outfit varies according to their occupation and biome. A player can trade with them using emeralds as currency.
The wandering trader is a passive mob that randomly spawns near the player. It can trade, making natural items more available, less dangerous to obtain, and in some cases, renewable.
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Bee
Bees are flying neutral mobs that live in bee nests and beehives. Bees pollinate flowers and, when they do, add honey to their home when they return to it. When full, bee nests or beehives can be harvested with shears for honeycombs or glass bottles for honey bottles. If provoked by being attacked or breaking or harvesting their hive or nest without the correct precautions, bees suicidally attack in a swarm.
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Cave Spider
Cave spiders are small variants of the spider that inflict Poison with their attacks. They are exclusively spawned by monster spawners found in mineshafts.
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Dolphin
Drowned
Dolphins are neutral mobs that live in non-frozen oceans, which grant a speed boost to players that swim near them.
Drowned are common underwater zombie variants that spawn in oceans, rivers and dripstone caves, or when zombies drown. They usually attack through melee attacks, but may also come armed with tridents that they throw. They are the only source of tridents, and the only renewable source of copper.
Tropical Fish are common bucketable aquatic passive mobs found in oceans, mangrove swamps and lush caves. There are 2,700 naturally occurring variants of tropical fish of different colors and shapes with unique names.
A tadpole is a bucketable aquatic baby passive mob hatched from frogspawn. They mature into one of the three frog variants depending on the biome in which they mature.
Striders are passive mobs native to the Nether. They can walk on lava, and be saddled and ridden by the player. A warped fungus on a stick is needed to control a strider, similar to how a pig is controlled by a carrot on a stick.
Strider
Squid
A snow golem is a buildable passive mob that throws snowballs at monsters, which provokes them into attacking it. Depending on the biome temperature it will also either produce a trail of snow, or take heat damage and die.
Snow Golem
A sniffer is a passive mob that does not spawn naturally, and can only be hatched from sniffer eggs. It sniffs out and digs out seeds for various unique decorative plants out of dirt, grass, and moss blocks.
Sniffer
A skeleton horse is an undead neutral variant of the horse. It sometimes spawns when lightning strikes.
Skeleton Horse
Salmon
A rabbit is an uncommon passive mob and is a source of rabbit's foot, rabbit hide, and raw rabbit.
Rabbit
A pig is a passive mob found commonly in most grass biomes. Pigs are a source of porkchops and can be equipped with a saddle to be driven.
A parrot is a tameable passive mob that spawns in jungle biomes. Parrots imitate sounds of nearby monsters and can perch on the player's shoulders.
Parrot
Mooshrooms are mushroom-covered variants of cows exclusive to the rare mushroom fields biome. Although they look similar to cows, they are not cows.
An ocelot is a passive mob that may be found in jungles.
Mules are infertile offspring of horses and donkeys that, when tamed, can be ridden and equipped with chests.
Horses are passive mobs that can be ridden when tamed and saddled.
The glow squid is a variant of squid found in dark underwater areas, typically in ocean depths, ravines and underground lakes. It has an aqua luminescent texture, and was ported to vanilla Minecraft from Minecraft Earth.
A frog is a passive mob found in swamps. Frogs eat small slimes and magma cubes. A frog can produce one of three kinds of Froglights from eating magma cubes, depending on the type of frog.
A cow is a passive mob found in most grassy biomes and a source of leather, beef and milk.
Cod are common bucketable aquatic passive mobs found in oceans, and a source of raw cod and, occasionally, bones[Bedrock Edition only] or bone meal.[Java Edition only]
The chicken is a passive mob found in grass biomes and the main source of raw chicken, feathers and eggs. A chicken can be attached to a lead.
A cat is a passive mob found in villages and swamp huts. They can be tamed and used to repel creepers and phantoms.
A camel is a passive mob found in desert villages that can be saddled and ridden by up to two players at once. A camel is tall enough that its riders cannot be reached from the ground by a few melee-attacking harmful mobs, who do not attack the camel.
Drop Breeze rods after die. Attacks at range by firing wind charges.
Drops an Armadillo Scute that can craft Wolf Armor for a Wolf.
Have ability to fly and delivers items for any player that gives it something or any note block it hears recently playing.
Allay
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Minecraft Mobs
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Salmon are common bucketable aquatic passive mobs found in oceans and rivers, and a source of raw salmon and, occasionally, bones[Bedrock Edition only] or bone meal.[Java Edition only]
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A turtle (in Java Edition), also known as a sea turtle (in Bedrock Edition), is a common passive mob found in beach biomes. They are the only source of scutes, which drop from baby turtles when they mature into adults.
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Enderman
The Enderman is a tall neutral mob found in all three dimensions. Endermen normally ignore players and lazily amble about, but they will swiftly walk to attack those that damage it or look directly at its face. Endermen teleport to avoid water (which harms them), projectiles and some other damage sources, and they occasionally pick up certain blocks. They will also teleport more rapidly in sunlight.
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Fox
A fox is a passive mob that spawns in taigas, old growth taigas, snowy taigas and mountain groves. They are able to carry a single item in their mouth, but prefer food over other items.
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Goat
A goat is a neutral mob found in certain mountainous biomes. Goats can jump especially high and ram mobs. They are a source of goat horns and milk.
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Iron Golem
An iron golem is a buildable neutral mob that attacks monsters with its arms, knocking them into the air. Iron golems created by villagers or spawned in villages patrol their village, and may attack players that attack it or have a low popularity or reputation with their village.
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Llama
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Panda
A panda is a rare neutral mob that resides in jungles. Certain aspects of a panda's behavior and appearance vary depending on its personality.
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Piglin
A piglin is a neutral mob found in the Nether. It is hostile to players unless they wear at least one piece of golden armor. It can be given gold ingots to barter for various items. It wields either a golden sword or a crossbow, and uses either melee or ranged attacks, respectively.
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Polar Bear
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Spider
A spider is a neutral mob that attacks the player in dark areas. Spiders attack by biting the target, and they can also climb walls and lunge at them.
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Llama
A trader llama is a special variant that follows wandering traders.
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Sheep
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Wolf
A wolf is a neutral mob that can be tamed and used to assist in combat with most hostile mobs.
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Zombified Piglin
A zombified piglin (formerly named Zombie Pigman) is a neutral undead variant of the piglin that inhabits the Nether. Zombified piglins normally ignore players, but if one is attacked, it and all zombified piglins in the vicinity become enraged and attack the aggressor with their golden swords.
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Blaze
A blaze is a hostile mob that spawns in nether fortresses and is the only source of blaze rods. Blazes attack at range by firing a trio of fireballs or can attack the player that gets too close to them with their spinning rods.[1]
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Bogged
A bogged is a variant of a skeleton found in swamp biomes. It is an undead hostile mob that can shoot poisoned arrows.
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Creeper
A creeper is a common hostile mob that silently approaches players and then explodes, which can destroy blocks and kill unarmored players on any difficulty (except for peaceful).
When struck by lightning, a creeper becomes a charged creeper, which amplifies its explosion power and enables mob heads to be obtained from piglins, zombies, skeletons and other creepers it kills.
Due to its distinctive appearance and unique and destructive method of attack, the creeper has become one of the most iconic mobs of Minecraft, being featured in promotional material and merchandise.
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Elder Guardian
An elder guardian is a stronger and larger variant of the guardian, and the largest aquatic mob. It attacks the same way as a normal guardian, but also applies Mining Fatigue to players in a large radius around itself. They are only found in ocean monuments; three of them generate in each one.
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Endermite
An endermite is the smallest hostile mob. An endermite may spawn when a player throws an ender pearl. They attack by biting the player. Endermen are hostile toward endermites.
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Ender Dragon
The ender dragon is a giant flying hostile boss mob found when first entering the End. It is the largest naturally spawning mob in the game. It guards access to the end gateways that provide entry to the outer end islands in addition to the exit portal that allows return to the Overworld as well as access to the end credits of Minecraft. Because of this, it is known by most Minecraft fans as the 'final boss' of the game. Its attacks involve charging at the player and its unique dragon acid attacks.
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Evoker
An evoker is a spell-casting illager found in woodland mansions and raids, and the only source of the totem of undying. It uses two spells to attack; one that summons armor-piercing fangs and one that summons vexes.
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Ghast
Ghasts are large white floating jellyfish ghosts. They are hostile mobs that live in the Nether and shoot explosive fireballs at the player.
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Guardian
Guardians are pufferfish-like hostile mobs that spawn in and around ocean monuments. They attack with a slow-charging laser beam, and inflict retaliatory damage when damaged by a melee attack.
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Hoglin
A hoglin is a breedable hostile mob found in the Nether, and a source of porkchops and leather. A hoglin attacks by thrusting its tusks upward, which can also launch its target a short distance into the air. Hoglins are repelled by warped fungi that is placed in the world as well as active nether portals and respawn anchors.
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Husk
A husk is a variant of a zombie that spawns in deserts. They function similar to zombies, except they do not burn in sunlight and inflict Hunger with their unarmed attacks.
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Magma Cube
A magma cube is a hostile mob found in the Nether. A magma cube behaves similarly to a slime, but is fireproof, jumps higher and less often, and deals more damage.
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Phantom
Phantoms are flying undead hostile mobs that spawn in the night sky when the player has not laid in a bed or died for three or more in-game days. They attack by diving at the player from the sky to bite them. Usually, they appear in trios.
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Piglin Brute
A piglin brute is a hostile and stronger variant of piglins that appears in all types of bastion remnants. Unlike piglins, they do not barter, retreat, or be diverted by gold, instead always charge at the player on sight with their golden axes.
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Pillager
Pillagers are hostile mobs armed with crossbows found in wandering patrols, in pillager outposts, or as participants in raids. They attack by firing arrows at the player.
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Ravager
Ravagers are large hostile mobs that only spawn alongside illagers in raids. They attack players, adult villagers, wandering traders and iron golems by running at them and biting them. They can be briefly stunned by being blocked with a shield, but after recovering they will roar, damaging and knocking away all nearby entities.
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Shulker
A shulker is a box-shaped hostile mob found in end cities. It hides in its shell to protect itself and blend in with its surroundings. It attacks by shooting homing bullets at the player which inflict Levitation. It is the only source of shulker shells, which are used to craft shulker boxes.
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Silverfish
Silverfish are small hostile mobs that infest stone and deepslate blocks in mountains, strongholds, igloo basements and woodland mansions. They crawl at their targets to bite them, and attacking them will incite other nearby silverfish to emerge from their blocks and attack the aggressor.
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Skeleton
A skeleton is an undead hostile mob that performs ranged attacks with a bow.
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Slime
Slimes are bouncy, cube-shaped hostile mobs that spawn deep underground in particular chunks, or in swamp biomes. They attack by jumping at their targets, come in three sizes and larger slimes can split into smaller ones on death.
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Stray
A stray is a variant of a skeleton that spawns in a few snow-covered biomes. They behave similarly to skeletons, except they fire tipped arrows of Slowness from their bows.
Vex
This article is about the hostile mob summoned by evokers. For the passive mob that collects items, see Allay. For the smithing template, see Vex Armor Trim.
For the mob in Minecraft Dungeons, see MCD:Vex.
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Vindicator
A vindicator is an illager equipped with an iron axe. Vindicators appear in woodland mansions and participate in raids. It sprints towards its targets to attack them with its axe.
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Warden
Warden is an extremely powerful hostile mob summoned by sculk shriekers in the deep dark biome. It attacks by swinging its arms downward, dealing the strongest melee damage of all mobs, and can also release a sonic boom attack that immediately strikes the target, piercing through obstacles and deals damage that cannot be reduced except by the Resistance effect. Since warden is completely blind, it relies on vibrations, smell, and touch to detect players and mobs to attack, and can therefore be evaded via sneaking, diversions (snowballs, arrows, etc.) and wool.
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Witch
The witch is a hostile mob that uses potions in combat, both in the form of weapons as splash potions and in the form of drinkable potions for defense.
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Wither
The wither is a player-constructed and highly destructive undead hostile boss mob that can hover in mid-air and fire barrages of explosive wither skulls at its target (which happens to be everything living). It is the only source of nether stars, which are used to craft beacons.
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Wither Skeleton
Wither skeletons are tall black variants of skeletons equipped with stone swords that inflict the poison-like Wither effect. They are found exclusively in nether fortresses and are the only source of wither skeleton skulls, as well as the only renewable source of coal.
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Zoglin
A zoglin is an undead hostile mob created when a hoglin enters the Overworld or End. It never retreats or flees, and attacks players and almost all non-zoglin mobs indiscriminately, using the same tusk attack as its non-zombified counterpart.
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Zoglin
Zombies are common undead hostile mobs that deal melee damage and commonly attack in groups.
Zombie
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Zombie Villager
A zombie villager is a variant of the zombie that can be cured into a normal villager using a golden apple while it is under the effect of Weakness.
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Chicken Jockey
Chicken jockeys[1] are the rare appearance of a baby zombie, baby zombified piglin, baby zombie villager, baby husk, or baby drowned riding a chicken.
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Hoglin Jockey
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Ravager
Ravagers are large hostile mobs that only spawn alongside illagers in raids. They attack players, adult villagers, wandering traders and iron golems by running at them and biting them. They can be briefly stunned by being blocked with a shield, but after recovering they will roar, damaging and knocking away all nearby entities.
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Skeleton Horse
A skeleton horse is an undead neutral variant of the horse. It sometimes spawns when lightning strikes.
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Spider Jockey
Spider jockeys are the rare appearance of a spider or cave spider[BE only] being ridden by a skeleton, stray[BE only], or wither skeleton[BE only].
Elder Guardian
An elder guardian is a stronger and larger variant of the guardian, and the largest aquatic mob. It attacks the same way as a normal guardian, but also applies Mining Fatigue to players in a large radius around itself. They are only found in ocean monuments; three of them generate in each one.
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Giant
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Zombie Horse
A zombie horse is an unused variant of the regular horse. Zombie horses appear to be the horse equivalent of zombies. Like zombies, zombie horses are green-skinned and their eyes are completely black.
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Rabbit
A rabbit is an uncommon passive mob and is a source of rabbit's foot, rabbit hide, and raw rabbit.
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Agent
In Minecraft Education and Bedrock Edition worlds connected to a WebSocket server, the agent is a mob that helps players learn coding, by allowing players to program actions into it. The agent can be programmed to execute several tasks, like planting and harvesting, mining, and building.
In a Bedrock Edition world not connected to a WebSocket server, it is unused and thus has no AI unless spawned by putting the command execute @p ~ ~ ~ agent create or in 1.19.10+ you can summon with execute as @p run agent create into an NPC, but can still store items given to it by the player in its inventory. It can also teleport between dimensions with the player. It can be spawned using its spawn egg, obtainable with /give @s spawn_egg 1 56 .
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NPC
Non player characters (abbreviated as NPCs) are passive and interactive mobs that have a model similar to that of villagers. They are exclusive to Minecraft Education and Bedrock Edition.[1]
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Illusioner
The illusioner is an unused illager armed with a bow. It attacks using illusions and can also fire arrows.
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Mob (entity)
Mobs were passive mobs that look identical to the players with the default skin.
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A vindicator is an illager equipped with an iron axe. Vindicators appear in woodland mansions and participate in raids. It sprints towards its targets to attack them with its axe.